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Level Designer

Gazehound Games is a small but diverse team currently working on the insect adventure Humbug Tales: Keeper of the Swarm.

 

We have an exciting opportunity for an experienced Level Designer to join us in crafting the setting and gameplay of this unique world.

 

Details

Remote Freelance Contract

$15-30 USD per hour (Dependent on Experience)

Up to 20 hours per week

 

Responsibilities

  • Collaborate closely with teammates on the implementation of puzzles, greyboxes, and finished levels

  • Write specifications and other documentation related to level design

  • Complete basic scripting tasks as needed using Unity and C#

 

Required Skills

  • Fluent in English

  • Available for regular calls with colleagues in United States (MT) and Europe (CET)

  • Contributed to at least 1 shipped title

  • Highly comfortable with Unity terrain and navmesh

  • Highly skilled in puzzle design

  • Quick turnaround with ideas and sketches

 

Bonus Experience

  • Lighting or technical art

  • Level art

  • Systems design

  • Adventure/Narrative-driven games

  • Modding

 

If interested, please send a resume or portfolio to: team@humbugtales.com

  • Steam
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